UI/UX Design with Figma: Concept To Creation

Become a UI/UX Designer ! This comprehensive Course Module is your roadmap to designing intuitive and beautiful Digital products. During this course, you'll master a human-centered approach, learn to build stunning User Interfaces, and create a Portfolio of projects using industry-standard tools like Figma. No prior experience is needed—Just a passion for problem-solving and great design.
4.5/5
1000+ Students
Intermediate
12 Classes (4 weeks)
Available Coaching Centers:
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School

₹ 99/class

₹ 149/class

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Course Description

Master UI/UX design from concept to prototype and build a standout portfolio in just 12 classes — Transform ideas into products users love ! 

The demand for skilled UI/UX designers has never been higher. During this course you'll dive deep into the art and science of Designing Products that people love to use. We'll also explore the entire design process, from the initial spark of an idea to a polished, ready-to-launch prototype.

Modules of the course are divided into four segment, each building on the last to provide you with a comprehensive skill set. You’ll start with the "why" of design by learning user research and empathy. Then, you'll move to the "what" and "how," mastering the visual principles of user interface design. By the end, you'll have a complete understanding of the design lifecycle and a professional-grade portfolio piece to showcase your new expertise.

Learning Objectives:

  1. Full Design Process:
    Master the entire UI/UX design workflow—from initial research and ideation to wireframing, prototyping, and usability testing. Learn how to iterate based on feedback and refine your designs for real-world impact.

  2. User-Centered Research:
    Go beyond assumptions by mastering user research techniques like surveys, interviews, and usability tests. Develop empathy-driven insights by crafting detailed user personas, journey maps, and problem statements to guide your design decisions.

  3. UI Design Fundamentals:
    Dive deep into the core principles of effective UI design—color psychology, typography, spacing, grid systems, and visual hierarchy. Learn how to create aesthetically pleasing and functional interfaces that enhance user experience.

  4. Figma Proficiency:
    From basic tools to advanced features, master Figma for seamless collaboration, component libraries, auto-layouts, and interactive prototyping. Gain hands-on experience designing responsive layouts and micro-interactions like a pro.

  5. Practical Project Experience:
    Apply your skills to real-world projects, including a mobile app redesign, a landing page, and a final capstone project. Build a polished portfolio showcasing your process—from research to high-fidelity prototypes—to impress employers and clients.

Lecture 1: Introduction to UI/UX and User Research

  • Description: Get clarity on what separates UI (visual design) from UX (user experience) and how they work together. Discover why putting users first leads to better products, and learn simple but powerful research techniques to uncover what your audience truly needs.

  • Project: Put theory into practice by interviewing someone about their daily tech struggles. Pick any app or website they use, ask smart questions, and pinpoint one specific pain point to address.

Lecture 2: User Personas and Journey Mapping

  • Description: You'll learn to organize your research into user personas, fictional characters that represent your target users. We'll then map their journey to find opportunities for design.

  • Project: Create a user persona and map their journey through a common daily task (e.g., Coffee ordering app user interface). Map their end-to-end journey from app launch to order pickup.

Lecture 3: Information Architecture & Wireframing

  • Description: Learn how to organize content logically. We'll introduce wireframing—the "blueprint" of a design—and create low-fidelity mockups of our project.
  • Project: Sketch a set of simple wireframes for a mobile app.

Lecture 4: Design Principles & The Grid

  • Description: This class focuses on the fundamental principles of great visual design, including balance, hierarchy, and alignment. We'll introduce the concept of using a grid for a clean, organized layout.
  • Project: Re-design a simple app screen to improve its visual hierarchy.

Lecture 5: Color Theory & Typography

  • Description: Learn how to choose a color palette that sets the right tone and select fonts that are both readable and stylish. We'll discuss color psychology and font pairing.
  • Project: Create a mood board for a fictional brand, including a color palette and font pairings.

Lecture 6: Introduction to Figma

  • Description: We'll dive into Figma, a powerful and free design tool. You'll learn the interface, key shortcuts, and start building your first digital mockups.
  • Project: Recreate one of your low-fidelity wireframes from Class 3 in Figma.

Lecture 7: High-Fidelity Mockups

  • Description: Transform your black-and-white wireframes into a beautiful, high-fidelity design. We'll add colors, images, and refined typography to create a polished look.
  • Project: Design 3-5 high-fidelity screens for your app idea.

Lecture 8: Prototyping and User Testing

  • Description: Bring your design to life! Learn how to create an interactive prototype in Figma that mimics a real app. We'll also cover how to conduct simple user tests to get feedback.
  • Project: Create a clickable prototype of your app and share it with someone for feedback.

Lecture 9: Final Project: Part 1

  • Description: This is the capstone project. You will choose a problem to solve and follow the entire design process from start to finish, from ideation to initial wireframes.
  • Project: Ideate, research, and create wireframes for your final project (a new app or website).

Lecture 10: Final Project: Part 2

  • Description: You will complete your final project by building the high-fidelity mockups, creating a functional prototype, and preparing a presentation to showcase your work.
  • Project: Design a complete app interface and create a professional portfolio piece.
  • Satendra Patel profile picture

    Satendra Patel

    I am an enthusiastic educator with one year of experience teaching Artificial Intelligence and Robotics. I specialize in simplifying complex technical concepts, making them engaging and accessible for learners of all backgrounds. My classes blend theory with hands-on projects, helping students understand how AI and robotics shape the world around us. Passionate about fostering curiosity and innovation, I am committed to inspiring the next generation of creators and problem-solvers through practical learning and interactive teaching methods.

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UI/UX Design

School

₹ 99/class

₹ 149/class

Any Query?

Course Includes
Lectures
12 Classes
Duration
4 weeks
Level
Intermediate
Language
English/Hindi
Certificate
Yes
Available Coaching Centers:
No coaching centers found in this location. Please try another area.
Course Includes
Lectures
10 Classes
Duration
N/A Hours
Level
Beginner
Language
English
Certificate
Yes

What you need/Requirement

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Internet

You need a working internet connection to watch videos, join online classes, and get help when needed.

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Laptop/PC

A personal computer is essential for hands-on practice and project work.

Learning Path

Beginner
beginner
Intermediate
intermediate
Advanced
advanced
Master
master
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