Foundations: Thinking Like a Computer Think • Solve • Create

Build strong problem-solving and logical thinking skills through puzzles, patterns, games, Scratch Jr. activities, and real-world projects. Students learn the foundations of Computational Thinking and Artificial Intelligence in a fun and engaging way.

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1000+ Students
Beginner Level
30 Classes 8 month
India
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Course Description

The Class 3 Computational Thinking & AI program introduces young learners to the exciting world of logical thinking, problem-solving, creativity, and digital awareness.

Students explore core Computational Thinking concepts such as Pattern Recognition, Decomposition, Algorithmic Thinking, and Abstract Thinking through hands-on activities, puzzles, worksheets, storytelling, and interactive games.

The course also introduces learners to basic computer concepts, internet safety, and beginner-friendly block coding using Scratch Jr. Students complete mini-projects, coding challenges, and an Innovation Showcase Project that encourages creativity and real-world problem solving.

Key Learning Areas

✔ Pattern Recognition

✔ Decomposition

✔ Algorithmic Thinking

✔ Abstract Thinking

✔ Computer Fundamentals

✔ Digital Citizenship & Online Safety

✔ Scratch Jr. Coding

✔ Creativity & Innovation

✔ Project-Based Learning

Learning Path
8 Modules • Click a step to explore
0%
Module 1
Module 2
Module 3
Module 4
Module 5
Module 6
Module 7
Module 8
1
Computational Thinking Foundations
4 lectures
1.1

Introduction to Computational Thinking and Problem Solving

1.2

Understanding Number Patterns and Sequences

1.3

Exploring Shape Patterns and Visual Relationship

1.4

Creating My Thinking Chart Project Daily Life Activities

2
Decomposition and Logical Thinking
4 lectures
2.1

Breaking Big Problems into Smaller Manageable Parts

2.2

Following and Creating Step-by-Step Instructions

2.3

Understanding Sequences and Logical Order

2.4

Treasure Hunt Planner Project Using Directional Commands

3
Abstract Thinking and Spatial Reasoning
4 lectures
3.1

Exploring Different Views of Three-Dimensional Objects

3.2

Understanding Flips, Rotations and Shape Transformations

3.3

Discovering Symmetry in Everyday Objects and Nature

3.4

Symmetry Art Gallery Project and Classification Activities

4
Computer Awareness and Digital Citizenship
3 lectures
4.1

Introduction to Computer Parts and Their Functions

4.2

Staying Safe Online Through Responsible Internet Usage

4.3

Safe Internet Rules Poster Design Project

5
Coding and Computational Applications
4 lectures
5.1

Getting Started with Scratch Jr. and Coding Sequences

5.2

Applying Computational Thinking in Mathematics

5.3

Solving Multi-Step Money and Quantity Problems

5.4

Scratch Jr. Animated Character Mini Project

6
Advanced Algorithmic Thinking
4 lectures
6.1

Creating Simple Flowcharts for Everyday Decisions

6.2

Solving Pattern Recognition Challenges

6.3

Team-Based Puzzle Solving Through Decomposition

6.4

Robot Mission Challenge Project Using Precise Instructions

7
Creativity Through Computational Thinking
4 lectures
7.1

Creating Art Using Shape Transformations and Symmetry

7.2

Designing a Three-Scene Animated Story in Scratch Jr.

7.3

Pattern and Sequence Quiz Challenge

7.4

Computational Thinking Mathematics Worksheet Sprint Assessment

8
Innovation and Showcase
3 lectures
8.1

Digital Safety Awareness Poster Exhibition

8.2

Innovation Project Planning and Solution Flowchart Design

8.3

Innovation Showcase Presentation, Peer Feedback and Reflection

Anjali Gupta | Robotics and AI Educator profile picture
Instructor Verified

Anjali Gupta | Robotics and AI Educator

Learn Robotics and AI With me

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Students
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Biography

Anjali is a Robotics and AI Trainer who simplifies complex concepts into engaging, hands‑on lessons for young learners. She has taught more than 200+ students across Lucknow using Arduino, Pictoblox, Tinkercad. Classes emphasize creativity, critical thinking, and real‑world problem solving. She also contributes to curriculum design to make learning accessible and impactful.

She holds B.Tech from AKTU, with a focus on Web Development. Teaching is student‑centric and detail‑oriented, supported by projects. She delivered live and interactive sessions and supported diverse learners. 
Mission: to make technology learning exciting, inclusive, and future‑ready for every student.

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Computational Thinking and AI Class 3 Course for School Students

What’s Included

Everything you need to know about this course

Lectures
30 Classes
Duration
8 month
Level
Beginner
Language
English / Hindi

What you need / Requirement

Internet
Internet

You need a working internet connection to watch videos, join online classes, and get help when needed.

Laptop/PC
Laptop/PC

A personal computer is essential for hands-on practice and project work.

Browser
Browser

A web browser like Chrome or Firefox is needed to open learning websites and access course content online.

Notebook
Notebook

Basic understanding of English is required, as the course content and instructions are primarily in English

Your Journey. Your Growth.

A structured path designed to take you from basics to mastery with clarity, confidence, and real-world impact.

01

Beginner

Start with fundamental concepts and build a strong foundation.

02

Intermediate

Expand your knowledge and start building practical projects.

03

Advanced

Dive deeper into specialized areas and master complex techniques.

04

Master

Achieve expert-level proficiency and innovate with your skills.

Start Your Learning Journey

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Building Strong Thinking Skills for the Future

Learn, explore, solve, and create through Computational Thinking and AI activities.

1
Discover and Explore
2
Build and Experiment
3
Innovate and Create
1
Discover and Explore
2
Build and Experiment
3
Innovate and Create

Join 50k+ engineers leveling up today.

Pattern Recognition

Pattern Recognition

Explore number, shape, and letter patterns through fun games, puzzles, and activities.

Logical Thinking

Logical Thinking

Develop problem-solving skills by identifying relationships, sequences, and simple challenges.

Observation Skills

Observation Skills

Learn to notice details, compare objects, and find hidden connections through engaging activities.

Sorting and Classification

Sorting and Classification

Organize objects, shapes, and ideas into groups based on their common features and characteristics.

Algorithms and Instructions

Algorithms and Instructions

Learn to create step-by-step instructions, solve treasure hunts, and guide robots through activities.

Shapes and Visual Thinking

Shapes and Visual Thinking

Understand symmetry, rotations, flips, and 3D viewpoints through hands-on exploration.

Decomposition Skills

Decomposition Skills

Break big problems into smaller, manageable steps to make problem-solving easier and more effective.

Computational Thinking Challenges

Computational Thinking Challenges

Apply logic and reasoning through interactive puzzles, pattern games, and classroom challenges.

Scratch Jr. Coding

Scratch Jr. Coding

Create animations, stories, and interactive projects using beginner-friendly block coding.

Innovation Projects

Innovation Projects

Apply learning to solve real-world problems through creative projects, presentations, and showcases.

Creative Digital Projects

Creative Digital Projects

Design digital stories, safety posters, and visual creations that combine imagination with technology.

Showcase and Presentation Skills

Showcase and Presentation Skills

Build confidence by presenting ideas, projects, and solutions to peers, teachers, and parents.

Join 50k+ engineers leveling up today.

Nurturing Future Thinkers and Innovators

  • Interactive, activity-based lessons designed for young learners
  • Learn through puzzles, games, worksheets, and storytelling
  • Hands-on Scratch Jr. coding and creative challenges
  • Real-world examples that make Computational Thinking fun and meaningful
  • Project-based learning in every module
  • Dedicated support from experienced CT & AI educators
  • Regular feedback on activities, worksheets, and projects
  • Doubt-solving sessions and learning guidance
  • Parent updates on student progress
  • Access to learning resources and practice materials
  • Build confidence through hands-on activities and mini-projects
  • Develop problem-solving and logical thinking skills
  • Improve creativity, communication, and teamwork
  • Strengthen digital literacy and online safety awareness
  • Prepare for advanced Coding, Robotics, and AI learning
  • Team-based games and collaborative challenges
  • Project showcase sessions for students and parents
  • Participate in innovation days and fun learning events
  • Earn certificates, badges, and achievement recognition
  • Become part of viLab's community of young innovators
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YOUR ROADMAP

Go from Curious Thinker to Young Innovator

A clear, step-by-step milestone path to take you from the basics to building real-world AI solutions.

01

Learning to Think Like a Problem Solver

The journey begins with fun sorting, grouping, and thinking activities. Students learn how to observe, identify patterns, and solve problems step by step just like a computer.

01
02
02

Discovering Patterns All Around Us

Students explore exciting number, shape, and letter patterns through games and challenges. They learn how finding patterns helps us understand and solve problems faster.

03

Breaking Big Problems into Small Steps

Through puzzles, treasure hunts, and real-life examples, learners discover how complex problems can be divided into smaller, easier-to-solve parts.

03
04
04

Mastering Algorithms and Instructions

Students learn to create clear step-by-step instructions, navigate grids, follow sequences, and think like programmers through engaging activities and robot challenges.

05

Exploring Creativity Through Coding and Digital Skills

Learners discover computer basics, internet safety, and beginner-friendly coding with Scratch Jr., creating animations, stories, and interactive projects.

05
06
06

Becoming a Young Innovator

The journey concludes with project-based learning where students apply computational thinking skills to solve real-world problems, design solutions, and confidently present their ideas in an Innovation Showcase.

Key Features

Designed for Every Young Learner

The curriculum is designed for Class 3 students with age-appropriate activities, visual learning, interactive games, coding experiences, and project-based challenges that make learning fun and engaging.

01
Activity-Based Learning

Activity-Based Learning

Gain practical skills, deep domain knowledge, and real-world experience through this structured module designed by industry experts.

02
Live Instructor-Led Classes

Live Instructor-Led Classes

Gain practical skills, deep domain knowledge, and real-world experience through this structured module designed by industry experts.

03
Hands-On Projects

Hands-On Projects

Gain practical skills by working on real projects that simulate actual engineering environments.

04
Real-World Problem Solving

Real-World Problem Solving

Gain practical skills, deep domain knowledge, and real-world experience through this structured module designed by industry experts.

05
Beginner-Friendly Coding & AI

Beginner-Friendly Coding & AI

Gain practical skills, deep domain knowledge, and real-world experience through this structured module designed by industry experts.

06
Creativity, Confidence & Presentation Skills

Creativity, Confidence & Presentation Skills

Gain practical skills, deep domain knowledge, and real-world experience through this structured module designed by industry experts.

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Got Questions?

Frequently Asked Questions

Everything you need to know about Foundations: Thinking Like a Computer

This course introduces young learners to Computational Thinking through fun activities, puzzles, games, Scratch Jr. coding, and creative projects. Students learn how to think logically, solve problems, and explore technology in an age-appropriate way.

Classes are conducted in an interactive and activity-based format with live instructor guidance, worksheets, games, discussions, and hands-on projects.

Yes. Students who successfully complete the course and project activities will receive a Course Completion Certificate from viLab.

This course focuses on thinking before coding. Students develop strong Computational Thinking skills, problem-solving abilities, creativity, and digital awareness while learning coding in a fun and meaningful way.

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